CONTACT.

Zechen Huang is a Digital Designer, Real-time Artist and Creative Technologist based in London. He has been working on experimental materials, specialising in cinematic worldbuilding at the intersection of film, animation, and emerging technology.

Grounded in architectural design and spatial storytelling, he transforms spaces into journeys that explore identity, mythology, and the shifting boundaries between humanity and monstrosity. Through film and interactive worlds, he crafts spectacles laced with intimacy, absurdity, and the uncanny, inviting audiences to wander, question, and reimagine the futures we inhabit.

AWARDS.

BEST ANIMATION

The Psychedelic Film and Music Festival | United States

  • DEATH OF FLES

2025

BEST ORIGINAL MUSIC & nomination for BEST INTERNATIONAL FILM

Days of the Dead International Film Festival | United States

  • DEATH OF FLES

2026

VISIONARY OF THE YEAR - Special Mention

Architizer Awards | United States

  • Collaborative project with SUPERSCALE, Immersive Futures Lab

2025

DIGITAL DESIGN - Finalist

Victorian Premier's Design Awards | Australia

  • Collaborative project with SUPERSCALE, Immersive Futures Lab

2025

2025

OUTSTANDING EXPERIMENTAL

Palm Springs International Animation Festival | United States

  • LAST MONSTER IN 21ST CENTURY

TOPIA / VIRTUAL INSANITY

Edge Architecture Festival, Budapest | Hungary

  • Collaborative project with SUPERSCALE, Immersive Futures Lab

2025

2022

SPACE FOCUS PRIZE

Jacques Rougerie Foundation Prix | France

  • Collaborative project with GAMR UNIT - In charge of the Particle Department

EXHIBITION.

Melbourne Design Week | Melbourne, Australia

Future Naarm: First Light - SUPERSCALE, Immersive Futures Lab

05/2025

Robin Boyd House Show Exhibition | Melbourne, Australia

Future Naarm: First Light - SUPERSCALE, Immersive Futures Lab

02/2025

Wild Hopes Exhibition, Melbourne 'Now or Never' Design Festival | Melbourne, Australia

Future Naarm: First Light - SUPERSCALE, Immersive Futures Lab

06/2023

Federation Square | Melbourne, Australia

Future Naarm: Mists and Shadows - SUPERSCALE, Immersive Futures Lab

12/2022

EXPERIENCE.

Wrote, directed, and produced DEATH OF FLES, an award-winning animated music video exploring surreal and psychological themes. Managed the full production pipeline, from concept development and 3D production to animation, editing, and music collaboration.

Independent Filmmaker & 3D Artist | London, UK

Role: Freelance

11/2024 - Now

SUPERSCALE, Immersive Futures Lab | Melbourne, Australia

Role: Spatial Interaction & World-Building Designer

11/2022 - 08/2023

Contributed to the design of several immersive open-world games. Developed interactive spatial storytelling to translate complex architectural ideas into accessible, real-time experiences. In collaboration with architects, game designers, researchers, and First Nations consultants.

Filming and editing showcase videos for Melbourne Design Week, Australian Manufacturing Week & Venice Biennale, delivering high-quality content for marketing, exhibitions, and client presentations.

04/2023 - 08/2023

Tectonic Formation Lab – Roland Snooks | Melbourne, Australia

Role: Film and Photography

3D printing assistant of several Design projects. Teaching assistant of Master studio “Coral” including 3d printing software and crafting. Created an animated short for Marine Utopia at the Bi-City Biennale of Urbanism/Architecture.

06/2021 - 11/2022

RMIT University | Melbourne, Australia

Role: Research Assistant

EDUCATION.

MArch Cinematic and Videogame Architecture

UCL Bartlett School of Architecture | London, UK

2024

Bachelor of Architectural Design

RMIT University | Melbourne, Australia

2022