CONTACT.
Email
zechenhuang321@gmail.com
Phone
+44 (0)7778 067 504
Linkedin
Zechen Huang
Zechen Huang is a digital artist, worldbuilder, and filmmaker whose work bridges architecture, games, and cinema to craft immersive narratives. Grounded in architectural design and spatial storytelling, he transforms spaces into journeys that explore identity, mythology, and the shifting boundaries between human and environment. Through film and interactive worlds, he crafts spectacles laced with intimacy, absurdity, and the uncanny, inviting audiences to wander, question, and reimagine the futures we inhabit.
AWARDS.
OUTSTANDING EXPERIMENTAL
Palm Springs International Animation Festival | United States
2025
TOPIA / VIRTUAL INSANITY
Edge Architecture Festival, Budapest | Hungary
2025
TOPIA / VIRTUAL INSANITY
Jacques Rougerie Foundation Prix | France
2022
EXHIBITION.
Robin Boyd House Show Exhibition | Melbourne, Australia
Future Naarm: First Light - SUPERSCALE, Immersive Futures Lab
2025
Wild Hopes Exhibition, Melbourne 'Now or Never' Design Festival | Melbourne, Australia
Future Naarm: First Light - SUPERSCALE, Immersive Futures Lab
2023
Federation Square | Melbourne, Australia
Future Naarm: Mists and Shadows - SUPERSCALE, Immersive Futures Lab
2022
EXPERIENCE.
Wrote, directed, and produced DEATH OF FLES, an animated short film exploring surreal and psychological themes. Managed the full production pipeline, from concept development, modelling & animation to music.
11/2024 - Now
Indie Filmmaker | London, UK
SUPERSCALE, Immersive Futures Lab | Melbourne, Australia
Role: Spatial Interaction & World-Building Designer
11/2022 - 08/2023
Contributed to the design of several immersive open-world games. Developed interactive spatial storytelling to translate complex architectural ideas into accessible, real-time experiences. In collaboration with architects, game designers, researchers, and First Nations consultants.
Filming and editing showcase videos for Melbourne Design Week, Australian Manufacturing Week & Venice Biennale, delivering high-quality content for marketing, exhibitions, and client presentations.
Tectonic Formation Lab – Roland Snooks | Melbourne, Australia
Role: Film and Photography
04/2023 - 08/2023
RMIT University | Melbourne, Australia
Role: Research Assistant
06/2021 - 11/2022
3D printing assistant of several Design projects. Teaching assistant of Master studio “Coral” including 3d printing software and crafting. Created an animated short for Marine Utopia at the Bi-City Biennale of Urbanism/Architecture.
EDUCATION.
MArch Cinematic and Videogame Architecture
UCL Bartlett School of Architecture | London, UK
2024
Bachelor of Architectural Design
RMIT University | Melbourne, Australia
2022